The main work on Psychonauts 2 is completed, and there is a chance that it will soon come out. In this regard, is it time to recall the first part.
Psychonauts-an adventure platformer-arcade released in 2005, Double Fine Production studio. Founded by the notorious Tim Shar, involved in such classic games as The Secret of Monkey Island, Full Throttle, Grim Fandango. Psychonauts were popular, but because of pirates and strange pricing policy, she did not receive commercial success for a long time. Therefore, the second part was retained, and still did not come out.
And no, the psychonauts are not those who have overeated LSD and catch parishes, but gifted mediums able to cure the human mind. They are told about them in the game.
Vereputin (once)-was born and raised in the circus, but his father forbade him to contact the psychonauts and use psi-capacity. Once a gypsy guessed that everyone in his family would die from the water, so he has problems with her. Once he runs away from the circus and arrives in the Summer Camp "whispering stone".
Lily Snotto – the daughter of the head of all psychonauts, went through all the tests that only in the camp, so boredom overwhelmed her to the appearance of Visoputin. Loves once, tries to hide his feelings, but you can’t hide anything from him. At night she constantly dreams of nightmares.
Ford Kruller is the most outstanding psychonaut whom the world has seen. After the battle with a strong medium, he retired and is now looking after the summer camp. Sometimes it seems that he has the calculation of the personality, but in fact.
Morceau Oleander-Psychonaut-trainer. Believes that the brain is a muscle that needs to be downloaded. Soldier to the bones of this very brain.
Sasha Nyne-agent psychonaut, instructor, extremely serious and obsessed with the order.
Mill Vodello-an agent psychonaut, instructor, loves parties and dancing.
"Whispering stone" is a summer school for young psychonauts, built on the site of a mysterious meteorite that fell 500 years ago. Due to which there were paranormal cases and mass insanity. It has a bunch of various areas: summer hostel, parking, the main hut, lake and even an abandoned prison. The camp is a local hub that almost reaches an open world, but is filled with many activities and secrets.
Gather them all
Psi-cards and psi-poets are scattered throughout the camp, which must be assembled and connected in a special machine for pumping abilities. Some in the most prominent place, it is not so easy to get to others. Annough, you have to strain the brains and recall the skills of acrobatics obtained in the circus. It will not work to collect all the psi cards on the first attempt, you didn’t think that everything would be just. First you need to get the skill at the mission, and then return for the desired reward. So you will return to the camp and more than once.
Then you will be given a list of collection items hidden much more carefully. Unlike many other games, the search does not turn into a boring routine, here it is an exciting activity. And when you find, you have to collect the entire brain into a fist and come up with how to get these things.
Local residents
As long as you look for them, you will come across local inhabitants. And the first thing that is striking is their appearance. As if you are watching the worst cartoon with Nickelodeon. Someone will immediately scare off, but there are pluses: the images are remembered, and the character is visible behind the characters.
None of them cannot be said slots-amigo.co.uk/ that it is normal, everyone has a skeleton in the closet. One pyromaniac in the eyeballs, the other likes to blow up the brains, and the third is just an incorrigible hut. You can approach anyone and listen to funny everyday stories. There are many of them, they are diverse: horror stories around the fire, love troubles, showdowns among students, small dirty tricks. And this is far from a complete list.
Orientation on the ground
Not only young psychonauts are filled with a camp and surroundings, birds fly everywhere, squirrels run, grasshoppers jump, the world here lives its own life. And what are the bears fierce here – with psionic abilities. They will grab a mental paw so that you won’t break out, you should be careful with them. The local currency is lying around – the tips of the Indian arrows made of psycho, the element of which there was a meteorite that would fit to purchase useful goods in a local store. And if you buy a rod to search for minerals and imagine yourself to be a treasure hunter, you will get a state, not like a scrudge, but also nothing.
When they give out clairvoyance skill, you can stick, just considering how others actually see you. You probably asked such a question, the game has an answer and at times it is unexpected.
For the time – a cowboy, for others just an empty place.
For the time – a cowboy, for others just an empty place.
Almost immediately sent to the human brain, sniff powder. And this is the same part of the game that is remembered most. It is here that it becomes clear what horror is happening in the human mind and this is in the healthy ones, and what the patients have.
How it looks
The stylization is excellent, the levels look beautiful and original. A sort of mixture of pop culture, city legends and surrealism with expressionism. Sometimes you ask the question: how did you think of it? Reason filled with guns, bombs of machine guns, surrounded by barbed wire and mines or an eternal party in the style of disco of the 70s. And these are just training missions. Diversity not only in topics, but also what you have to do, everything is not limited to platforming. The developers inserted a shooter, and racing, and fighting, and even a quest in the game. So you can not worry about the monotony.
Everyone has their own cockroaches, and the mental world does not look like others.
Everyone has their own cockroaches, and the mental world does not look like others.
Everyone has their own cockroaches, and the mental world does not look like others.
Adult problems
This part of the game looks darker and more serious than the first summer-lane. You will have to travel on the heads of adult personalities.
Immersion in consciousness is individual plot stories of people who are not all right with some part of the psyche in which you can trace how the problem developed and what it led to. We will have to unravel this ball and help get rid of mental misfortunes.
The problems raised are not at all outdated, and understandable to almost everyone, one might say, eternal. And some even sharp and modern.
New experience
In the minds of people, once is also able to strengthen their capabilities. “Fictions” replace the psi-cards from the camp here, and after the purchase of the “Water Cleaner”, it will be possible to penetrate previously inaccessible places with bonuses. The pumping for weapons and additives to mental health is also hidden here. There are also collection objects – “emotional baggage” to which you will first find shortcuts and safe with my memories. They are important for understanding what is happening, as they clarify the past of the owners. After all, sometimes people who seem to be. And only here you can get stripes that give new abilities.
Dangerous place
The human mind does not like aliens, whatever they are. Nightmares, hallucinations, mania, and, of course, psychonauts. Mental protection works as an immune system, sends an analogue of leukocytes – censors. It would seem good guys, but like their cousins they have a lack, they do not always work. And then monsters appear-the emotional reflection of the problems of its creator, or if we say in a simple way-bosses. It’s fun to fight with them, you need to skillfully and in time combine acrobatics and psi-nations.
The main thing is that it is funny, the authors filled her humor with a pinch of satire. This can be seen in dialogs, different situations, in images and behavior of characters.
Music from Peter McConnella, a composer who has been working with Shafer for a long time, does not let him get bored. Each composition is written at a certain level with its atmosphere, from sleepy to a cheerful-shared. And what is the sound when you raise a bonus, delight for your ears.
The game is moderately complex, but friendly, if a jump or acrobatic study did not work and you fell into the abyss, the gamer does not happen, you can’t die here. In extreme cases, it will throw out of my head to the real world. Each time there are difficulties where to go and what to do tips are available. So getting confused in the game is difficult. For those who want to think of everything, they themselves made them optional, do not want to not use.
Over time, mental health can not pump chilo.
Over time, mental health can not pump chilo.
The management is responsive, the camera is not annoying, and the first -person view helps to look around better.
Although pumping and collecting items is a significant part of the game, it is optional and only simplifies the passage. You can go through all levels without any problems, just lose part of the content.
As Tim Schafer said, the psychology of dreams prompted him to the creation of the psychonauts. A clear hint of Alice in Wonderlands, you have to run after a white rabbit or from it. At some point, the game also becomes like Alisa McZhy. The night comes and with it a gloomy atmosphere, distorted architecture and oppressive music appears in the real world.
In the game you can be transferred to a certain astral room with doors through which you pass into the visited "worlds". And this is strange, because with the help of a special object-the psi portal fell into the brains separately from each other. If the minds are connected, the question arises: whether they are born in the same head of a certain interfered, and the real world is just another fiction? And this is indicated by the main menu, where once to enter the game, the brain jumps into someone! It’s funny that you can build theories, but this is not confirmed in any way, just speculation.
And of course, the game has long become a classic and deserved love and veneration. Look at grades and reviews for all years. And it is worth going to have an idea of what is happening to the release of the second part. Yes, the game is so good that they hoped for the continuation of the psychonauts and have been waiting for years and now the release is already approaching.
At least a couple of pleasant evenings, psychonauts will provide you with. And if you played it once long, then why not refresh the memories in anticipation of the exit of the continuation. The sales are cheap, and you probably have a game in your library. You just forgot about her or postponed it for later, because she was distributed for free. Well, to the heap, the game, although old, but the achievements and cards in Steam screwed up. Just keep in your mind that this work is from 2005, and not 2021.